Skip to main content

itch.ioitch.io logo & titleitch.io logo

Browse GamesGame JamsUpload GameDeveloper LogsCommunity
Log inRegister
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is a submission to Continue Your Game 13

View the submission page for this entry
  • Follow humbrol2FollowFollowing humbrol2Following
  • Add To CollectionCollection
  • Community
  • Devlog
  • Submission to Lame Jam #67
  • Submission to One Game a Month #63
  • Submission to Continue Your Game 13
  • Related gamesRelated
Neon Tower

Neon Tower

← Return to Neon Tower

Devlog

  • 0.6.0: Progression rebuilt, no more walls
    October 02, 2026 by humbrol2
    0.5.1 moved the wall from wave 36 to somewhere in the 40s. That was never going to be enough, so 0.6.0 replaces the curves themselves. The goal: slow, steady progress for as long as you keep playing... Continue reading
  • 0.5.1: Tearing down the wave 36 wall
    October 02, 2026 by humbrol2
    A tester reported stalling at wave 36 on tier 1 after several days of runs. I ran the numbers and they were right: it wasn't them, it was the curves. What was wrong Enemy health grew 8% per wave, comp... Continue reading
  • 0.5.0: 21 researches, all of them built
    September 28, 2026 by humbrol2
    The big one. Until now the Labs page listed ten researches and only Critical hits did anything. As of 0.5.0 there are twenty-one and every one of them works. Research is instant now Unlock research (t... Continue reading
  • Devlog #3: It makes noise now (v0.4.2)
    September 27, 2026 by humbrol2
    Neon Tower has been silent since the first build. Not any more. Sound Every shot and kill has a sound, with boss kills hitting harder. The tower complains when it takes damage, waves end on a chime, a... Continue reading
  • Devlog #2: Know what's coming (v0.3.0)
    September 27, 2026 by humbrol2
    A small build between the big ones, driven by playtest feedback. The wave roster The left side of the run screen now lists every enemy type in the current wave : how many are left out of the total, an... Continue reading
itch.io·View all by humbrol2·Report·Embed·
Updated 19 hours ago